3 research outputs found

    Designer's Education to User's Definition Process

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    AbstractCorrect identification of human capabilities and limitations is essential when designing objects, activities or environments that must facilitate the accomplishment of User's activities. Such identification task is performed routinely in the disciplines of human factors, particularly Ergonomics in Design, given the relevance of that aspect in the correct definition of the characteristics that mediate between users and the system in which is immersed. Day by day numerous technologies, methods, strategies and techniques are developed, that in addition to existing ones, are intended to facilitate the approach to define who the User is, by detecting and analyzing her or his skills and limitations, ways of thinking and behaving when exposed to various stimuli and circumstances leading to an expansion of human knowledge and provides invaluable input to Designing but such tools, techniques and technologies are often quite distant from design practitioner, meaning, it requires working with other fields specialists to usefully incorporate information for design process. Design education should be transdisciplinary
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